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    PanzerUnity

    +11
    Hans Ludwig
    Kapt. Q
    CONDOR
    Numrollen
    Stiglr
    Foo'bar
    rayman
    Friedrich-Wilhelm
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    PanzerUnity Empty PanzerUnity

    Post  Murkz Wed Feb 24, 2010 7:46 pm

    Welcome to our PanzerUnity forum
    Murkz
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    PanzerUnity Empty Re: PanzerUnity

    Post  NSU Wed Feb 24, 2010 7:55 pm

    today we show a video from the desert Map call "Bir El Unity"
    https://www.youtube.com/watch?v=isbToIpvLgM

    have fun Cool
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    PanzerUnity Empty Re: PanzerUnity

    Post  ghost Wed Feb 24, 2010 8:26 pm

    Bloody good film Olaf Very Happy
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    PanzerUnity Empty Re: PanzerUnity

    Post  Friedrich-Wilhelm Thu Feb 25, 2010 6:09 pm

    Impressive!

    This looks pretty nice! What stage is this project at?

    Regards,

    FW

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    PanzerUnity Empty Re: PanzerUnity

    Post  NSU Thu Feb 25, 2010 6:43 pm

    here some pictures from our first Map "Bir El Unity"

    PanzerUnity 2wko5chbh4co PanzerUnity Qngm27ijboeo PanzerUnity Rfxyg2zvpqgk PanzerUnity Nrvpjmnc5kna
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    PanzerUnity Empty Re: PanzerUnity

    Post  NSU Thu Feb 25, 2010 6:44 pm

    Friedrich-Wilhelm wrote:Impressive!

    This looks pretty nice! What stage is this project at?

    Regards,

    FW

    not Alpha
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    PanzerUnity Empty Re: PanzerUnity

    Post  Friedrich-Wilhelm Thu Feb 25, 2010 7:09 pm

    Thanks for the quick reply, NSU,

    Is this going to be limited to North Africa, or are you planning to expand it to other regions later? Which vehicles are you going to include?

    Regards,

    FW

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    PanzerUnity Empty Re: PanzerUnity

    Post  NSU Thu Feb 25, 2010 7:17 pm

    Friedrich-Wilhelm wrote:Thanks for the quick reply, NSU,

    Is this going to be limited to North Africa, or are you planning to expand it to other regions later? Which vehicles are you going to include?

    Regards,

    FW

    yes we plan other regions too, but it is to early to talk about.
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    PanzerUnity Empty Re: PanzerUnity

    Post  NSU Mon Mar 01, 2010 6:45 am

    small update
    here the german spawnpoint:
    PanzerUnity Skkgp3l1bcgt PanzerUnity Zhwbhtebzrvt PanzerUnity 1rd5e6c5uwo
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    PanzerUnity Empty Re: PanzerUnity

    Post  rayman Tue Mar 02, 2010 10:54 am

    looks really nice!
    some questions.

    - is this game set in WW2 ?
    - sim or arcade ?
    - real MMO game with persistent world ?
    - client download or browser ?

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    PanzerUnity Empty Re: PanzerUnity

    Post  Murkz Tue Mar 02, 2010 11:14 am

    rayman wrote:looks really nice!
    some questions.

    - is this game set in WW2 ?
    - sim or arcade ?
    - real MMO game with persistent world ?
    - client download or browser ?


    Thanks for you're interest rayman and welcome to the panzersim forum.

    I can answer some as it is very early in our development, others will get decided as we get more things in place;

    -Yes the game is set in world war 2
    -We are making a simulation, though we hope to have various difficulty settings
    -We have yet to fully discuss this
    -Both would be nice. This will depend on the practicalities of both.
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    PanzerUnity Empty Re: PanzerUnity

    Post  NSU Tue Mar 09, 2010 7:26 am

    here the Kübel in the desert, note this is pre Alpha:

    https://www.youtube.com/watch?v=__Fho-_JoKI
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    PanzerUnity Empty Re: PanzerUnity

    Post  Foo'bar Tue Mar 09, 2010 8:10 am

    The landscape is looking very nice! I like the environment very much! Keep on the good work cat
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    PanzerUnity Empty Re: PanzerUnity

    Post  NSU Tue Mar 09, 2010 8:18 am

    Hi Foo.bar

    thx for your VW Kübel

    when the physic and sound are ready, we will make a desert rally together Cool
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    PanzerUnity Empty Re: PanzerUnity

    Post  Foo'bar Tue Mar 09, 2010 11:06 am

    I hope turning the brightness some higher isn't too difficult.
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    PanzerUnity Empty Re: PanzerUnity

    Post  NSU Tue Mar 09, 2010 11:11 am

    Foo'bar wrote:I hope turning the brightness some higher isn't too difficult.

    from the Kübel?
    the Kübel texture settings are not final.
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    PanzerUnity Empty Re: PanzerUnity

    Post  Foo'bar Wed Mar 10, 2010 3:29 pm

    ok Smile
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    PanzerUnity Empty Re: PanzerUnity

    Post  Stiglr Mon May 03, 2010 4:22 pm

    Hi, this is my first trip here. I also am impressed by my first viewing and am wondering some things myself...

    1) Is this a closed production or are player/user contributions encouraged or expected? If the latter, how does one get involved to contribute 3D, 2D or work on terrain, weapons, coding, etc.?
    2) What is the current vehicle list? Are AT guns to be player-crewable?
    3) Is this to be vehicle only, or is there a FPS soldier component to this, like WWIIOL?
    4) The map: is this a real map, or a "representative" map? Is the fort in the videos Fort Capuzzo, by any chance? Wink

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    PanzerUnity Empty Re: PanzerUnity

    Post  Murkz Mon May 03, 2010 5:31 pm

    Stiglr wrote:

    1) Is this a closed production or are player/user contributions encouraged or expected? If the latter, how does one get involved to contribute 3D, 2D or work on terrain, weapons, coding, etc.?
    2) What is the current vehicle list? Are AT guns to be player-crewable?
    3) Is this to be vehicle only, or is there a FPS soldier component to this, like WWIIOL?
    4) The map: is this a real map, or a "representative" map? Is the fort in the videos Fort Capuzzo, by any chance? Wink

    1] A good question, at the moment we can say it is closed, though contributions by players/users is going to be a talking point for us.

    2] Crewed AT guns are planned.

    3] Players will be able to get out of their panzer.

    4] The map you have seen is an older map now and has/is serving it purpose. Forts, you will just have to watch this space Smile
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    PanzerUnity Empty Re: PanzerUnity

    Post  NSU Mon May 03, 2010 6:28 pm

    Hi Stiglr

    closed production yes, we make no mod we make a new game product.

    historic maps planned and in work.
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    PanzerUnity Empty Re: PanzerUnity

    Post  Numrollen Mon May 31, 2010 6:24 pm

    looks really cool until now. Here are some questions from me Wink

    1. Will there be coop (missions and skirmish)?
    2. Can i fight with 2 friends in 1 tank (like ArmA)? 1 is driving, 1 sight and mg, 1 main cannon.
    3. Any ideas about alpha/beta testers for privat testing?
    4. What time you think you will need until a playable game? 1year Razz , 2, 3 ....4 pale

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    PanzerUnity Empty Hello

    Post  CONDOR Fri Jun 04, 2010 10:31 pm

    Ghost:

    Finally am here. Thanks for the invite.
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    PanzerUnity Empty Re: PanzerUnity

    Post  Murkz Sat Jun 05, 2010 8:13 am

    Hey condor nice to see you here and welcome Smile
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    PanzerUnity Empty Re: PanzerUnity

    Post  NSU Sat Jun 26, 2010 8:04 am

    here you see a pre version from the Bir Hacheim walls and a org. one:


    PanzerUnity Duefh76lgtm7 PanzerUnity Zl9py69pitke
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    PanzerUnity Empty Re: PanzerUnity

    Post  Murkz Sun Oct 17, 2010 10:03 am

    PanzerUnity PzU1

    From our current controls test.
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    PanzerUnity Empty Re: PanzerUnity

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