Operation Star Released 1st November

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Operation Star Released 1st November

Post  Murkz on Thu Oct 27, 2011 1:02 pm

Operation Star Released at GamersGate



High replayability and flexible AI. It chooses the best strategy based on behavior rather than a script. Scenarios can be replayed using different tactics, as though playing against a human opponent.

Real soldier behavior: every soldier has several basic parameters, such as experience level, fatigue, and morale, which affect their behavior and effectiveness

Detailed recreation of weapons and realistic ballistics: bullets and projectiles follow accurate trajectories

Comprehensive vehicle damage system: engine, suspension, weapons, and aiming mechanisms can all be damaged separately, affecting the combat capabilities of the vehicle

Destructible environment: nearly everything can be blasted and destroyed, from ground terrain to houses and enemy defenses. All traces of previous battles remain on the battlefield

Dynamic day, night and weather effects, all of which affect combat through terrain traversability,
battlefield visibility, hidden force capabilities, and more, smoke screens, light flares e.t.c.

Military encyclopedia with 3D model viewer and detailed data on all units, describing their historical and in-game characteristics

8 operations for the Red Army and Wehrmacht
More than 60 detailed units of the Soviet Union, Germany and UK, including Pz IV "Tiger", MkII "Matilda" and KV-1 with various modifications.
Huge realistic landscapes (over 260 sq km), reconstructed by the topographic maps and photo.
Quick battle anywhere in the operation areas.
Mod utility set and campaign editor.

Release: 1st Nov






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Murkz
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