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MMP The MP Mod - Screenies

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Re: MMP The MP Mod - Screenies

Post  Blackwatch on Thu Mar 17, 2011 5:10 pm

great job... What a Face

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Re: MMP The MP Mod - Screenies

Post  hodi on Thu Mar 17, 2011 10:23 pm

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Re: MMP The MP Mod - Screenies

Post  Murkz on Fri Mar 18, 2011 6:58 am

Snorri's re-worked smoke effects and T34 skin.

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Re: MMP The MP Mod - Screenies

Post  Murkz on Sat Mar 19, 2011 6:37 pm

Snorri's new SS tank crew.

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Re: MMP The MP Mod - Screenies

Post  Kapt. Q on Sun Mar 20, 2011 8:31 am

Those new sounds are awsome too, especially the 88!
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Re: MMP The MP Mod - Screenies

Post  harley79 on Sun Mar 20, 2011 12:15 pm

hi i find on this forum http://www.subsim.com info about you find beta tester for new mmp Very Happy so i want inform you im interested Smile
this is my mail harley79ster@gmail.com

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Re: MMP The MP Mod - Screenies

Post  Murkz on Tue Mar 22, 2011 8:04 am

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Re: MMP The MP Mod - Screenies

Post  Blackwatch on Tue Mar 22, 2011 10:52 am

awwww... how romantic... flower

*if I could only get this f***ing game to run on my computer*

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Re: MMP The MP Mod - Screenies

Post  VAseMKIII on Tue Mar 22, 2011 11:42 am

@ blackwatch you ned to spend some time with us one evening dude and we will get you up and runnig

whats the specs on your PC dude ?

and what o/sandversion ar you running

also what error messages do you get when you try to run the game
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Re: MMP The MP Mod - Screenies

Post  Blackwatch on Tue Mar 22, 2011 5:48 pm

Might be...

my specs:
- AMD Phenom II X4 955 @3.2 GHz
- 8 GB Memory
- nVidia Geforce GTX 285
- Creative Audigy 2 ZS
- Gigabyte GA MA790FXT-UD5P Mainboard
- 2 Monitors (22" & 19")

OS: Win 7 Professional
Drivers up to date

Getting no direct errormsgs, on Game start, Screen turns black with heavily flickering mouse cursor. Errorlogs ~ 7-9 Megs afterwards Sad

Anyway, I'm currently lacking the time to dig deeper into it or to participate in MMP due to writing my Bachelor... so it'll be end of July for me to have fun again
Gone throught it with Jeff once but no clue, also did all the thingys written in the Forums (DLLs etc) but no change pale

But I'll continue trying until hell freezes over!

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Re: MMP The MP Mod - Screenies

Post  Blackwatch on Sat Mar 26, 2011 10:02 am

And the seventh angel poured forth his bowl and a voice cried from heaven... 'it is done'

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Re: MMP The MP Mod - Screenies

Post  VAseMKIII on Sat Mar 26, 2011 10:15 am

Fantastic news dude what was it tht was stopping it working?
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Re: MMP The MP Mod - Screenies

Post  Blackwatch on Sat Mar 26, 2011 10:22 am

oops sry forgot to write...

I missed to check the "Deactivate Windows Aero Desktop"... that was it

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Re: MMP The MP Mod - Screenies

Post  Bleser on Sat Apr 30, 2011 7:21 am

From tonight's first MMP 7.0 Beta session! Loving it!
















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Re: MMP The MP Mod - Screenies

Post  Murkz on Sat Apr 30, 2011 8:11 am

I am so pleased you guys are enjoying it. Multi player is what makes the MMP7 mod shine Smile
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Re: MMP The MP Mod - Screenies

Post  Bleser on Fri May 06, 2011 5:11 am

Murkz wrote:We have added the T34 76 AI tank as playable in MMP.


Was going to ask - how do we play as this tank in MMP 7.0 Beta?

Thanks!

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Re: MMP The MP Mod - Screenies

Post  Murkz on Fri May 06, 2011 6:41 am

Hi Bleser,

Due to the tank causing us some issues we left it out for now...
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Re: MMP The MP Mod - Screenies

Post  VAseMKIII on Fri May 06, 2011 11:29 am

Bleser

The problem withthe stock AI vehicles is that they are missing two/one camera position/s from the model. I have tried to hex edit the model file and add in the camera positions but have had no joy doing this.

We have no backward import in to Maya to achieve this either so in effect we cannot edit the current vehicle models ms2 files.

This is why we had to leave this out. If you know of any one thats good with encrypted files please put them in touch with me through a PM
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Re: MMP The MP Mod - Screenies

Post  Bleser on Sat May 07, 2011 11:46 pm

Thanks for the info! Wish I could offer some expertise but am lacking in that area.

I'm a C# programmer so I can read the script files quite easily but C++ is quite a different animal from C#.

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Re: MMP The MP Mod - Screenies

Post  VAseMKIII on Sun May 08, 2011 7:58 pm

Bleser

Don't under estimate yourself dude, non of us are professional coders or have a coding background, we just wanted to get the game working better in MP. You just need to get your head in the scripts start mapping out the intearction of the scripts. We use notepad++ its a very effective tool if you set the language to C++ it shows up the structure code easily.

If you feel like having a go more than happy to set up TS session and talk you through it.
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