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MMP The MP Mod - Screenies
+7
Kapt. Q
Hans Ludwig
hodi
NSU
ghost
ohecno
Murkz
11 posters
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Re: MMP The MP Mod - Screenies
great job...
Blackwatch- Posts : 27
Join date : 2010-04-16
Age : 47
Location : Munich / Germany
hodi- Posts : 142
Join date : 2009-11-12
Age : 62
Location : Wetterau - the heart of Germany
Re: MMP The MP Mod - Screenies
Those new sounds are awsome too, especially the 88!
Kapt. Q- Posts : 21
Join date : 2011-03-01
Location : Hereford, UK
Re: MMP The MP Mod - Screenies
hi i find on this forum http://www.subsim.com info about you find beta tester for new mmp so i want inform you im interested
this is my mail harley79ster@gmail.com
this is my mail harley79ster@gmail.com
harley79- Posts : 6
Join date : 2011-02-23
Re: MMP The MP Mod - Screenies
awwww... how romantic...
*if I could only get this f***ing game to run on my computer*
*if I could only get this f***ing game to run on my computer*
Blackwatch- Posts : 27
Join date : 2010-04-16
Age : 47
Location : Munich / Germany
Re: MMP The MP Mod - Screenies
@ blackwatch you ned to spend some time with us one evening dude and we will get you up and runnig
whats the specs on your PC dude ?
and what o/sandversion ar you running
also what error messages do you get when you try to run the game
whats the specs on your PC dude ?
and what o/sandversion ar you running
also what error messages do you get when you try to run the game
VAseMKIII- Posts : 185
Join date : 2009-11-11
Re: MMP The MP Mod - Screenies
Might be...
my specs:
- AMD Phenom II X4 955 @3.2 GHz
- 8 GB Memory
- nVidia Geforce GTX 285
- Creative Audigy 2 ZS
- Gigabyte GA MA790FXT-UD5P Mainboard
- 2 Monitors (22" & 19")
OS: Win 7 Professional
Drivers up to date
Getting no direct errormsgs, on Game start, Screen turns black with heavily flickering mouse cursor. Errorlogs ~ 7-9 Megs afterwards
Anyway, I'm currently lacking the time to dig deeper into it or to participate in MMP due to writing my Bachelor... so it'll be end of July for me to have fun again
Gone throught it with Jeff once but no clue, also did all the thingys written in the Forums (DLLs etc) but no change
But I'll continue trying until hell freezes over!
my specs:
- AMD Phenom II X4 955 @3.2 GHz
- 8 GB Memory
- nVidia Geforce GTX 285
- Creative Audigy 2 ZS
- Gigabyte GA MA790FXT-UD5P Mainboard
- 2 Monitors (22" & 19")
OS: Win 7 Professional
Drivers up to date
Getting no direct errormsgs, on Game start, Screen turns black with heavily flickering mouse cursor. Errorlogs ~ 7-9 Megs afterwards
Anyway, I'm currently lacking the time to dig deeper into it or to participate in MMP due to writing my Bachelor... so it'll be end of July for me to have fun again
Gone throught it with Jeff once but no clue, also did all the thingys written in the Forums (DLLs etc) but no change
But I'll continue trying until hell freezes over!
Blackwatch- Posts : 27
Join date : 2010-04-16
Age : 47
Location : Munich / Germany
Re: MMP The MP Mod - Screenies
And the seventh angel poured forth his bowl and a voice cried from heaven... 'it is done'
Blackwatch- Posts : 27
Join date : 2010-04-16
Age : 47
Location : Munich / Germany
Re: MMP The MP Mod - Screenies
Fantastic news dude what was it tht was stopping it working?
VAseMKIII- Posts : 185
Join date : 2009-11-11
Re: MMP The MP Mod - Screenies
oops sry forgot to write...
I missed to check the "Deactivate Windows Aero Desktop"... that was it
I missed to check the "Deactivate Windows Aero Desktop"... that was it
Blackwatch- Posts : 27
Join date : 2010-04-16
Age : 47
Location : Munich / Germany
Re: MMP The MP Mod - Screenies
From tonight's first MMP 7.0 Beta session! Loving it!
Bleser- Posts : 25
Join date : 2011-04-02
Re: MMP The MP Mod - Screenies
I am so pleased you guys are enjoying it. Multi player is what makes the MMP7 mod shine
Re: MMP The MP Mod - Screenies
Murkz wrote:We have added the T34 76 AI tank as playable in MMP.
Was going to ask - how do we play as this tank in MMP 7.0 Beta?
Thanks!
Bleser- Posts : 25
Join date : 2011-04-02
Re: MMP The MP Mod - Screenies
Hi Bleser,
Due to the tank causing us some issues we left it out for now...
Due to the tank causing us some issues we left it out for now...
Re: MMP The MP Mod - Screenies
Bleser
The problem withthe stock AI vehicles is that they are missing two/one camera position/s from the model. I have tried to hex edit the model file and add in the camera positions but have had no joy doing this.
We have no backward import in to Maya to achieve this either so in effect we cannot edit the current vehicle models ms2 files.
This is why we had to leave this out. If you know of any one thats good with encrypted files please put them in touch with me through a PM
The problem withthe stock AI vehicles is that they are missing two/one camera position/s from the model. I have tried to hex edit the model file and add in the camera positions but have had no joy doing this.
We have no backward import in to Maya to achieve this either so in effect we cannot edit the current vehicle models ms2 files.
This is why we had to leave this out. If you know of any one thats good with encrypted files please put them in touch with me through a PM
VAseMKIII- Posts : 185
Join date : 2009-11-11
Re: MMP The MP Mod - Screenies
Thanks for the info! Wish I could offer some expertise but am lacking in that area.
I'm a C# programmer so I can read the script files quite easily but C++ is quite a different animal from C#.
I'm a C# programmer so I can read the script files quite easily but C++ is quite a different animal from C#.
Bleser- Posts : 25
Join date : 2011-04-02
Re: MMP The MP Mod - Screenies
Bleser
Don't under estimate yourself dude, non of us are professional coders or have a coding background, we just wanted to get the game working better in MP. You just need to get your head in the scripts start mapping out the intearction of the scripts. We use notepad++ its a very effective tool if you set the language to C++ it shows up the structure code easily.
If you feel like having a go more than happy to set up TS session and talk you through it.
Don't under estimate yourself dude, non of us are professional coders or have a coding background, we just wanted to get the game working better in MP. You just need to get your head in the scripts start mapping out the intearction of the scripts. We use notepad++ its a very effective tool if you set the language to C++ it shows up the structure code easily.
If you feel like having a go more than happy to set up TS session and talk you through it.
VAseMKIII- Posts : 185
Join date : 2009-11-11
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